//
//  feather.h
//  template4
//
//  Created by Xiaochen Lian on 5/16/12.
//  Copyright (c) 2012 University of California, Los Angeles. All rights reserved.
//

#ifndef template4_feather_h
#define template4_feather_h

#include "entity.h"

class IFeather : public IEntity
{
public:
    void set_material(const lighting_struct &material);
    void draw(const mat4 &tfm_parent);
private:
    lighting_struct m_material;
};

#endif
